AI Insights · Timothy · January 2023
Top 5 iOS Sports Games in New Zealand: Q4 2022 Performance
Explore the performance trends of the top 5 iOS sports games in New Zealand during Q4 2022, including key metrics such as weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 iOS sports games in New Zealand exhibited a range of performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user metrics.
8 Ball Pool™ from Miniclip.com saw its weekly revenue peak at around $6.7K in early October, followed by a general decline, ending the quarter with approximately $5.2K in the final week of December. Weekly downloads fluctuated, reaching a low of 962 in late October before recovering to 2.4K by the end of December. Active users maintained a steady presence, peaking at 60K in the last week of the year.
EA SPORTS FC™ Mobile Soccer by Electronic Arts experienced a significant increase in weekly revenue, starting at $1.1K in late September and peaking at $5.3K in early December. Downloads showed a notable spike, reaching 1.8K in late November, while active users grew steadily, starting at 6.5K and ending the quarter at 8.6K.
Golf Clash - Golfing Simulator, also from Electronic Arts, had a varied revenue trend, peaking at $3.2K in mid-December. Downloads remained relatively low, with a slight increase to 51 by the end of December. Active users hovered around 400 for most of the quarter, peaking at 538 in early October.
NBA 2K Mobile Basketball Game by 2K saw its weekly revenue start at $2.7K in late September, with a peak of $3.2K in mid-October before declining to $1.3K by the end of December. Downloads varied, peaking at 974 in mid-October and ending the quarter at 592. Active users peaked at 1.9K in late October, with a slight decline to 1.4K by the end of December.
Madden NFL 25 Mobile Football from Electronic Arts showed a remarkable increase in weekly revenue, starting at $400 in late September and peaking at $4.1K in mid-December. Downloads were highest in late September at 212, dropping significantly to 61 by the end of December. Active users also showed a decline, starting at 413 and ending at 283.
These insights are based on data from Sensor Tower, which offers more in-depth analysis and trends for the mobile app market.